The only multi-player Wing Commander game on the PC to date, Wing Commander Armada was the first game of the series to use the 3-dimensional RealSpace graphics engine (introduced in Strike Commander, and also used in Wing Commander III and Wing Commander IV).
Wing Commander Armada is currently (since 21st November 2013) available from gog.com. Extensive background information for Wing Commander Armada, as well as the Proving Grounds add-on, is available at the CIC.
The “Voices of War” Armada manual is available on-line in PDF format thanks to Jetlag.
Although relatively short, the mission briefings from the Gauntlet section of Wing Commander Armada do show interesting developments between the TCS Lexington and the KIS Shiraak.
A complete collection of the MIDI from Armada is available from the CIC.
Patch | Size | Description |
---|---|---|
Gauntlet Password Patch | 608 KiB | Adds a password function to the gauntlet mode. |
Proving Grounds | 566 KiB | Add-on which allows multi-player action with up to 8 players. |
MyJEMM | Utility to emulate the JEMM memory manager under Windows 9x environments. | |
IPX Patch | 1.02 MiB | Patch by Mario “HCl” Brito allowing IPX network play in the floppy disk version of Armada and Proving Grounds, via DOSBox. |
Ship Editor | 59 KiB | A ship editor for Armada, also written by HCl. |
Also available is PiArmada, an Armada clone based on the Pi4x turn-based strategy engine and written in Python. Using the Vega Strike engine for the space-combat aspect, PiArmada acts as a great substitute for the original Armada game.