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Wing Commander II: Vengeance of the Kilrathi


Wing Commander II logo

Wing Commander’s sequel throws the player into disgrace and he or she must fly to restore their reputation while keeping the Kilrathi under control at the same time. Wing Commander II featured improved graphics, expanded the depth of the storyline (considered by some to be the best of the entire series), and introduced digitised speech.

Wing Commander II is currently (since 25th August 2011) available from gog.com. Extensive background information for Wing Commander II, Special Operations 1 and Special Operations 2 is available at the CIC.

Manuals

The Wing Commander II manual is available as a PDF from the CIC. The Special Operations reference is also available for download.

The Kilrathi Saga manual, presented as a scrapbook put together by Christopher Blair, the player character, includes background information from Wing Commander I, II and III.

Game Guide

When stuck on a mission, try the CIC’s very thorough game guide, written by TC.

For a little extra fun after finishing the game, try this savegame editor by David Raley. It also includes very detailed information on each mission, victory conditions, and more.

Dialogue Script

Wedge009’s interpretation of the dialogue from Wing Commander II. Also available is Shades’ PDF script which incorporates all possible scenes and conversations, many of which were omitted here for the sake of brevity and simplicity.

Music

A collection of the MIDI from Wing Commander II, as well as MP3 renditions, are available from the CIC. This collection includes several of George Oldziey’s re-orchestrations from the Kilrathi Saga version of Wing Commander II, as well as music from more obscure releases such as the Origin Soundtrack CD. In addition, Scrap has made a medley of most of the piano pieces played by “Jazz”.

Extracting the music from Kilrathi Saga is a simple matter with any audio editor which can read raw sound data – such as Audacity (download). Music is located in the STREAMS folder as STR files and stored as stereo 16-bits @ 22050 Hz.

Speech

Speech used in Wing Commander II can be extracted from the files marked SPEECH.S?? and COMMUNIC.S?? using any raw audio editor. Some of the Special Operations speech from the DOS version are compressed and therefore cannot be read, however, the Kilrathi Saga version of these speech files are completely uncompressed.

Prince Thrakhath’s flagship
File Description
COMMUNIC.S01
Colonel Jeanette “Angel” Devereaux
COMMUNIC.S03
Colonel Ralgha “Hobbes” nar Hhallas
COMMUNIC.S04
Captain Dirk “Stingray” Wright
COMMUNIC.S06
Major Zach “Jazz” Colson
COMMUNIC.S08
Colonel James “Paladin” Taggart
COMMUNIC.S09
Captain Etienne “Doomsday” Montclair
COMMUNIC.S11
Captain Elizabeth “Shadow” Norwood
COMMUNIC.S12
Prince Thrakhath
COMMUNIC.S14
Lieutenant Colonel Mariko “Spirit” Tanaka
COMMUNIC.S15
TCS Concordia
COMMUNIC.S16
Generic Confederation Capital Ship (Male)
COMMUNIC.S17
Generic Confederation Capital Ship (Female)
COMMUNIC.S18
Generic Confederation Transport (Male)
COMMUNIC.S19
Generic Confederation Transport (Female)
COMMUNIC.S20
Generic Confederation Pilot (Male)
COMMUNIC.S21
Generic Confederation Pilot (Female)
COMMUNIC.S22
Khasra Redclaw
COMMUNIC.S23 Rakti Blood-Drinker
COMMUNIC.S24 Kur Human-Killer
COMMUNIC.S25 Generic Kilrathi Pilot (Drakhai)
COMMUNIC.S26 Generic Kilrathi Transport
COMMUNIC.S27 Generic Kilrathi Capital Ship
COMMUNIC.S28
Prince Thrakhath (Special Operations 1)
COMMUNIC.S29 Generic Mutineer
COMMUNIC.S36
Major Todd “Maniac” Marshall
COMMUNIC.S37 Generic Mandarin Pilot
PALCOMM.S08
Colonel James “Paladin” Taggart (Special Operations 1)
PALCOMM.S28
Colonel James “Paladin” Taggart (Special Operations 2)
SPEECH.S00 Introduction Part 1
SPEECH.S01 Introduction Part 2
SPEECH.S02 Introduction Part 3
SPEECH.S03 Khasra to War
SPEECH.S04 Thrakhath to War
SPEECH.S05
Thrakhath to Return
SPEECH.S10 Special Operations 1 Introduction
SPEECH.S20 Special Operations 2 Introduction Part 1
SPEECH.S21 Special Operations 2 Introduction Part 2
SPEECH.S22
Special Operations 2 Ending
Note: File names in bold indicate compressed speech in the original DOS version.
Kamekh tractors Thrakhath

The following files are speech from the cutscenes in MP3 format. At the low bit-rate used, some hissing is evident in the audio output, however, the files contain speech only and such noise should be acceptable. If not, you can try converting the speech yourself. While not as time-consuming to find as the Privateer inflight speech, there is no timing information in the dialogue, and the voices play one after the other. The relatively long time it takes for Admiral Tolwyn to answer Blair’s claim of Kilrathi stealth fighters in the game (at least when played on an ancient 386 computer) is unbearably long, so probably the most noticeable adjustment to the speech is where Tolwyn’s rebuttal overlaps the first of Blair’s two spoken lines in the game.

Mandarins aboard the TCS Centurion
Title Size Description
Introduction Demo
174 KiB
From the Wing Commander II demo, an early version of the scene below.
Introduction Part 1
148 KiB
Prince Thrakhath reports to his grandfather, the Kilrathi Emperor.
Introduction Part 2
99 KiB
Captain Blair is assigned to In-System Security by Admiral Tolwyn.
Introduction Part 3
77 KiB
Khasra Redclaw reports to Prince Thrakhath news of the Ghorah Khar rebellion.
Khasra to War
101 KiB
Prince Thrakhath assigns Khasra the single task of destroying the TCS Concordia.
Thrakhath to War
171 KiB
The Kilrathi Emperor allows Prince Thrakhath to personally go to war against the Terrans.
Special Operations 1
Title Size Description
I will Return!
12 KiB
Thrakhath swears to return after defeat.
Introduction
106 KiB
Prince Thrakhath orders Khasra Redclaw to lead the attack on Ghorah Khar.
Special Operations 2
Title Size Description
Introduction Part 1
63 KiB
Major Zach “Jazz” Colson standing before a military tribunal headed by Admiral Tolwyn.
Introduction Part 2
32 KiB
A Mandarin spy reports on the Morningstar project to the Kilrathi.

Miscellaneous

If you find Special Operations 1 consistently involves excessively long waits (especially with unusually long periods of disk activity) before and after autopilot sequences, this patch may solve the inconvenience.

Also available is Mario “HCl” Brito’s ship editor, which is useful for examining the ships from Wing Commander II and Wing Commander Academy.


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